Graphical Overhaul

Over the weekend I have done a graphical overhaul of my assessment replacing the stock Lode PNG library with Developer Image Library. This has caused a significant improvement in loading times and has removed the file type restriction allowing for much greater flexibility.

I done some optimizations in rendering the tile maps gaining me 3 fps on average. This should give me more power to work with for future implementations.

I have started migrating to loading settings from XML files rather then being hard coded to allow for thing like control configs.

After looking through Litena it would seem it is in need of a drastic overhaul. Many systems are out of date or redundant. I will post the build now to tide over the time until when ever the next build is.

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