I am a person with a keen interest in putting Software together as well as tearing it apart.
REM is a first-person endless runner for Android where the player has the ability to jump, dash and wall run in order to progress in the level to challenge their high score. In the project, I worked on the core mechanics as well as putting in the groundwork for the audio and animation. Check out … Continue reading REM
Erde is a Distance Field Engine I am writing in my free time for fun. Engine features Multi-threaded pipelines Deferred rendering Custom Phong/Cel lighting system Dedicated post-processing pipeline Single Build Multi-platform Cross-platform Windows Linux Runtime distance field editing Discord Integration Abstract IO systems XML based GUI systems Custom Physics engine to utilise distance fields Demos … Continue reading Erde